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Design Thinking · IN SHORT

Understand the problem.Then run a small test.

Move from real user information towards a testable idea. The skill guides the five Design Thinking phases, with a usable output at each stage and a visible distinction between evidence and assumptions.

Design ThinkingSKILL

Your brief

A small agency often receives project materials late. We are considering an upload portal, but have not asked clients how they currently gather those materials.

Possible draft

Fictional example: late client materials

The upload portal remains an unsupported solution idea. The first output is an interview guide about the most recent handover. Only after gathering findings do you frame the problem and choose a small test.

Illustrative example

01 / THE FOUNDATION

You bring the context.The skill adds structure.

What you provide

  • Who you are designing for and the situation they face.
  • Research already completed, its sources and your current phase.
  • The goal, available time, budget, constraints and access to real users.

What you get back

An interview guide, focused problem statement, idea selection, prototype proposal or test plan with criteria chosen in advance, depending on the phase.

02 / SEE HOW IT WORKS

From an idea to a draft.

Illustrative exampleFictional example: late client materialsRead the example

Your brief

A small agency often receives project materials late. We are considering an upload portal, but have not asked clients how they currently gather those materials.

Possible draft

The upload portal remains an unsupported solution idea. The first output is an interview guide about the most recent handover. Only after gathering findings do you frame the problem and choose a small test.

This example shows the approach. It is not a client result or a guarantee of a particular outcome.

03 / GET STARTED

A repeatable approach.Your own context.

  1. Understand and define

    Research behaviour and actual events. Then frame one user need without hiding a solution inside the problem statement.

  2. Explore and prototype

    Generate different ideas and choose using explicit criteria. Identify the riskiest assumption and an inexpensive way to test it.

  3. Test and reconsider

    Set the participants, task and assessment criteria in advance. Use real findings to continue or return to the problem statement.

04 / MAKE IT YOURS

Ready foryour work.

Take the instructions, add your own context and review the draft. You stay in control.

Full information

Design Thinking

Download. Apply. Refine.

Download the skill (English)

File language: English

From download to use

  1. Save the ZIP file: ai-design-thinking-coach-skill-for-claude.zip.
  2. Using Claude? Follow the installation guide for your environment. Downloading alone does not activate the skill.
  3. Then provide your own brief and the context listed above. Review the output before using it.
Installation guide (Dutch)
Keep in mind
  • The skill prepares research and tests; it does not conduct interviews or invent user statements or findings.
  • A prototype or test plan is not yet a tested product. You still need to run the test with real users and assess the results.
  • Not intended for a clearly defined technical problem with an established solution. The method does not guarantee a successful product.