The AI MECE Problem Structure Coach skill for Claude
You have a problem that feels too big to start on, and every conversation about it jumps straight to solutions. This free skill does the opposite: it first rewrites your issue into one sharp resolution question, splits that into two to five branches that do not overlap and together cover everything, hangs a falsifiable hypothesis on each branch, and ends with one action that fits into tomorrow's working day. What it does not know, it does not invent: instead it writes [UNKNOWN] with where to find the data.
the lines above come from the zip on this page · SKILL.md is 11,812 bytes
Vague problem in, issue tree out
reg. M.001This is the worked example from the SKILL.md itself, shown here in shortened form. The input is exactly how people really say it: a figure, a direction, and the honest admission that you do not know where to start. Notice what happens first. Nothing gets split straight away: the skill first rewrites the question and puts it forward for confirmation.
What the MECE Problem Structure Coach is
The AI MECE Problem Structure Coach is a free skill from our skill library, one of the 100 skills we make available there without an account. A skill is an instruction file, SKILL.md, that gives an AI assistant a fixed way of working for one task. No software to install, no subscription, no connection to your systems: one text file of 1,613 words of instructions that tells Claude how to split up a large problem, which checks go with that, in what order it happens and what it must never fill in itself. If you first want to know exactly what a skill is, read what Claude skills are NL.
The problem this skill solves is a meeting-room problem you probably recognise. Something is wrong, everyone has a theory, and within ten minutes the room is discussing solutions while nobody has written the problem down. Data gets pulled without anyone knowing which question it is meant to answer. Two people investigate the same thing from a different angle. And the branch where the real answer sits is on nobody's whiteboard, because nobody noticed it. Against that, the skill sets a fixed order: structure first, only then solve.
It is written for anyone who occasionally faces a problem bigger than a task: entrepreneurs, managers, consultants, marketers, project leads. The typical triggers the skill itself names are strategic choices, falling revenue, customer retention, productivity questions, market research and organisational problems. In short: the moments when people jump straight to solutions. It belongs with the AI and automation service, where we actually set up this kind of working method for businesses.
There is one thing you should know beforehand, and the skill says so itself: it structures, it does not solve. At the end of a session you do not have an answer to your question. You have a tree, a set of hypotheses and a place to start. That sounds like less than an answer, but it is exactly what is missing the moment a problem feels too big. Structure makes the research efficient, it does not replace the research.
Why big problems get stuck
Anyone who cannot get a big problem solved usually looks for the fault in the execution. Almost always it sits earlier: in the question. That is why there is a separate phase for the problem definition, and the requirements it sets out read like a list of what goes wrong in practice.
The question is a solution in disguise. How do we increase our advertising budget is not a problem question but a decision that has already been made. Anyone who starts like that only ends up checking whether the decision is right. What the skill requires is that the resolution question starts with why, how or which, that it can be answered through research, and that it contains no solution. Why is our monthly revenue falling meets that, and that difference decides everything that hangs beneath it.
The branches overlap. Split a problem into marketing, sales and customer satisfaction, and a cause can fall into all three at once. The result is duplicated work and an argument about who owns what. The M in MECE stands exactly for that: mutually exclusive, the parts rule each other out.
There is a gap in the breakdown. This is the most expensive mistake, because you do not notice it. If your falling revenue splits into fewer customers and lower order value, but nobody writes down departed customers as a separate branch, the whole team spends months investigating the wrong half. The C in collectively exhaustive covers that: together a hundred per cent.
The hypothesis cannot be wrong. Customers are unhappy is not a hypothesis, because there is no research imaginable that could knock that statement down. Each branch therefore needs a falsifiable statement: customers who came on board in the first quarter more often cite disappointing delivery times when they cancel. You can test that, and so you can also lose it.
Everything matters equally. Without prioritisation a tree stays a nice picture. That is why it marks which twenty per cent of the branches is expected to deliver eighty per cent of the answer, with the reason attached, and closes with one action. Not three, because whoever starts with three actions starts with none.
In diff form, with lines from the skill's own example: what goes out as the framing, and what comes back in its place.
Branch out, then check
reg. M.002The tree from the example, with above it the split the skill rejected first. The interesting part is not the branches but the two questions underneath: can a cause fall into two branches at once, and does anything fit into no branch at all. Answer either one with yes, and the split is not MECE, so it goes back.
reason: a customer who leaves because the price went up falls into branch 2 and branch 3 at once. Not mutually exclusive, so revised.
1.2 are leads converting worse
What is really in the SKILL.md
A skill is only as good as its instructions, so here we simply describe them, the exact file that is now in the zip. It opens with a frontmatter that states when Claude should pick up the skill.
Not only at the technical terms MECE, issue tree, problem tree, Minto, Pyramid Principle, SCQA and the McKinsey method, but just as much at how people really say it: where do I start, this problem is too big, I cannot see the wood for the trees, help me break this down, what is the core question, why is our revenue falling, why are customers leaving, and I do not know which data to pull. The frontmatter also states straight away when you should not use it: for pure fact questions with one answer, and for tasks under two hours, because structuring is then more expensive than just doing it.
After that comes a chapter on the theory the skill rests on, and only then the working method: four phases in a fixed order. Phase 1 is the problem definition via SCR, three lines: the situation in facts, the complication that disrupts the situation with since when and how noticeable, and the resolution question. That question becomes the root of the tree, and the instruction is explicit to put it forward for confirmation first, because if the root is wrong, everything beneath it is wasted effort.
Phase 2 is the decomposition. The root question splits into two to five sub-questions, and the skill must deliberately choose a structure from six options: algebraic, process-based, per stakeholder, per segment, following an existing model such as 7S, or internal versus external. Algebraic is preferred where possible, because it is the most watertight. It names which structure it chooses and why, splits at most three levels deep, and tests every split out loud against the two questions from FIG.02.
Phase 3 hangs four things on every branch: a falsifiable hypothesis, an impact estimate of high, medium or low with one sentence why, the evidence needed including where to get it, and an owner who works it out. If the data to estimate the impact is missing, it says [UNKNOWN]. A made-up figure is never filled in there.
Phase 4 closes it off: the MECE check once more, explicit and written out as a sentence rather than a tickbox, the 80/20 marking with a reason, and one concrete action for tomorrow of at most one working day, together with the question it answers and what you know afterwards. There is also a mandatory input checklist of six points, with the rule that the skill only asks about what is missing and asks at most two questions at a time.
It contains a fixed output format with the headings Problem definition, Issue tree, MECE check, 80/20 priority and Action for tomorrow. It contains a fully worked example, which you see in shortened form in FIG.01 and FIG.02. And the file closes with eight refusals, five limits of the framework and six sources. If you want to learn how to write a file like this yourself, writing a SKILL.md NL explains that structure step by step.
SCR: situation, complication, resolution
reg. M.003Phase 1 is the phase people want to skip, and that is exactly why it is fixed. The problem definition as the skill builds it up, including the candidate question that did not make it. A question that hides a solution gets rejected here, not three weeks later.
The theory the skill rests on
The SKILL.md names six sources by name, and that is deliberate: it lets you read them yourself and decide whether you agree. They are described here in order of influence.
MECE and the pyramid come from Barbara Minto. She developed the principle in the 1960s at McKinsey and worked it out in The Pyramid Principle. Two dates are both correct and belong to different editions: in 1973 she self-published it as a series of booklets, and in 1987 the wide-release edition appeared from Pearson, the one the rest of our skill pages refer to.
MECE stands for Mutually Exclusive, Collectively Exhaustive: parts that do not overlap and together cover a hundred per cent of the problem. The Pyramid Principle itself is about something else, namely how you communicate the answer: top down, with the governing thought up front and the supporting argument underneath. MECE sits beneath that, because it decides how you split the problem before you formulate an answer. Anyone mainly after the communication part is better off with the Pyramid Principle Writer skill, and for the story opening there is the SCQA communication coach NL.
Hypothesis-driven working comes from Ethan Rasiel. The McKinsey Way from 1999 describes the practice behind it: you do not start by collecting data but with a hypothesis, and the data you then gather has a purpose. The skill translates that into the requirement that every branch carries a falsifiable statement, along with the evidence needed and where to get it. In 2001 Rasiel also wrote The McKinsey Mind with Paul Friga, which appears as the second source in the file.
The logic tree and the 80/20 come from Conn and McLean. Bulletproof Problem Solving from 2018 works out the tree as a work plan: for every branch you know who picks it up, what evidence is needed and when you are done. That is also where the requirement comes from to mark which twenty per cent of the branches is expected to deliver eighty per cent of the answer. Anyone after exactly that prioritisation part can use the Pareto Analyst skill alongside this one.
The 5 Whys comes from Taiichi Ohno. Toyota Production System from 1978 appears in the source list as a supplementary technique for a single branch. That is a useful boundary: MECE orders the whole, the 5 Whys digs down within one branch towards the cause. The two do not clash, they work one after the other. The 5 Whys Analyst skill is the logical next step once you know which branch you want to dig into.
The warning against confirmation bias comes from Richards Heuer. Psychology of Intelligence Analysis from 1999 is about testing competing hypotheses instead of confirming one. That is the sharpest self-criticism in the whole file: hypothesis-driven working makes you faster and at the same time increases the chance that you find what you already thought. Actively looking for evidence that knocks down your own hypothesis is therefore a hard requirement in the file. Anyone who wants to train that reflex more broadly can turn to the First Principles Thinker skill, which strips assumptions down to what is really certain.
Even without installing the skill you can use these principles to tackle your own problem better: write down the question before you think up solutions, test your breakdown for overlap and gaps, and look for evidence that proves you wrong.
What the skill refuses
reg. M.004The SKILL.md contains a list of eight things the skill never does, and that list matters at least as much as what it does do. A tree that looks convincing but rests on made-up figures is more dangerous than no tree at all. In conversation those eight rules play out like this: each rule is a request you might make, with the response the skill gives according to its own instructions.
Installing in Claude Code, Claude.ai or Codex
The zip is 5.2 KB and contains one folder, ai-mece-problem-structure-coach, with the SKILL.md inside it. Installing is a matter of putting the file in the right place, and that place differs per environment. SKILL.md has been an open standard since December 2025, so the same skill also works in Codex, Cursor and Gemini CLI. So you are not downloading a Claude file but a working instruction that any modern AI assistant can read. If you get stuck, the full route is in installing Claude skills NL.
- Unzip it into
~/.claude/skills/(or.claude/skills/in your project). - Claude then recognises the skill automatically as soon as you bring up a big or vague problem.
- Calling it directly also works, with
/ai-mece-probleem-structuur-coach.
- Go to Customize and then Skills.
- Upload the zip there as a skill.
- Or paste the contents of SKILL.md into the project instructions of a Project.
- Open
AGENTS.mdin your repo. - Paste the contents of SKILL.md into it, or place SKILL.md alongside it as a separate file and refer to it from
AGENTS.md. - Codex reads that along at every session.
After that, using it is simple: describe your problem in plain language, including exactly what is happening, since when, and which figures you do and do not have. The rawer the description, the better, as long as it contains facts. Whatever is missing, it asks about itself, at most two things at a time. If the breakdown does not work well enough for your industry, open the SKILL.md and add your own decomposition structures: it is a text file, not a black box. The knowledge base has the wider explanation of working with AI.
When to use it and when not
This skill is at its strongest with problems big enough to get wrong at the start: revenue falling for no clear reason, customers walking away, a team that is slowing down, a market you do not know yet, a strategic choice where three people say three different things. In all those cases the gain is not that you get an answer faster, but that you do not spend three weeks investigating the wrong thing.
There are also situations where you are better off leaving it, and the file itself is clear about that. For pure fact questions with one answer, a tree is pointless. For tasks under two hours, structuring is more expensive than just doing it. And for problems where the problem itself is not yet settled, or for creative and design questions, diverging works better than splitting up: you need to see more possibilities first, not fewer.
It also names five limits of the framework itself, and they are more honest than you would expect from an instruction file. MECE is an ideal, not a guarantee. In social and organisational problems, causes almost always overlap a little. The goal is a usable split, not a perfect one.
The tree is only as good as the root question. A neat structure under the wrong question is wasted precision with a reassuring appearance. Hypothesis-driven working increases the risk of confirmation bias, so actively look for evidence that knocks down your hypothesis. The model fits poorly with problems that have no clearly defined shape, as already mentioned above. And with strong feedback between branches a tree is a simplification: if the price is driving the churn and the churn in turn puts pressure on the price, you name that loop instead of cutting it away. In FIG.02 that warning appears literally at branch 3.
What the skill also does not do is tell you whether the problem you bring is the right one to work on right now. A perfectly structured analysis of a side issue stays an analysis of a side issue. Anyone who first wants to establish whether the problem is even urgent is better off starting with a risk view such as the Pre-Mortem Analyst skill NL, which lets a plan fail in advance to see where it breaks.
Run it yourself, or have it run for you
reg. M.005This skill is the free do-it-yourself version of work we also deliver as a service. It is complete, and without any catches, but do realise what a skill is: it teaches your AI how to do something, while every new session starts empty. It is not the engine and it is not the memory. You prompt, you supply the context again every time, you check the result. Anyone who wants that differently has two follow-on steps: hand over the engine, or sort out the memory.
where you are now The skill: you are the engine You run the MECE Problem Structure Coach yourself in Claude, Codex or Cursor. Costs nothing, works today, and you keep it entirely in your own hands: no trial period, no locked-away parts. The limit is your own time: it only happens when you prompt, and you have to explain last month's tree all over again.
only if you keep coming back The AI employee: usually not the next step here None of our roles fit here, and we would rather say that than sell it to you. The three roles we set up ready-made are the Quote Employee (sorting incoming requests and preparing draft quotes), the Sales Employee (prospect research and outreach drafts) and the Reporting Employee (summaries and weekly and monthly reports from your own data). What this skill delivers, an issue tree with a hypothesis per branch, does not belong with any of those three. What can work is a role tailored to you via Mansotti, the company whose trading name we are, but only if you split up problems every week that are big enough to earn a tree. If this work stays a single session a year for you, skip step 2: what you do want is for last time's trees to stay available, and that is step 3. What an AI employee actually does is on that page.
everything from one source Jarvis: all your AIs work from the same company knowledge The skill teaches the AI, the brain is where the memory lives. Want all your AIs working from the same company knowledge: that is Jarvis, the organisation brain. It connects ChatGPT, Claude, Codex and your people to the same projects, core knowledge and decisions, so your next AI session does not start from zero. Jarvis selects context, delegates work and keeps only what has been approved: client knowledge stays isolated and every step leaves a checkable trail. This particular skill benefits from that too, because an issue tree is only useful once last month's branches still exist. What that delivers in practice, from the plans to your first week, you can read at Jarvis itself.
What Jarvis actually delivers
reg. M.006Step 3 deserves more than a paragraph, because this is the difference between a smart chat and a system you can build on. It matters even more for this skill: a problem tree is not a one-off document but an investigation that runs for weeks. Jarvis is the organisation brain: it remembers what your AIs need to know, divides up the work and keeps track of what happened. You notice it first at the start of a new session.
We have been running on this system ourselves for months. Every agent session, every task and every decision gets logged in it and can be read back. A new session therefore does not start blank: it first pulls up the logged decisions, the running projects and the latest changes, and carries on where the last one stopped. So we are not describing a promise but the way of working we ourselves work in every day.
View the four plans at jarvis/prijzen NL. Through the waitlist NL you only pass on your preferred plan, without obligation. That does not yet create an account, an order or a payment obligation. For business arrangements and bespoke work, we talk first.
The skills around it
reg. M.007Structuring is one link. A choice about which problem you tackle comes before it, and a dig-in follows once you know which branch matters. These skills from the same library each take on a different piece of that chain.
Digging within the branch
after the treeOnce you know which branch matters, you need to get into it. MECE orders the whole, these two dig within a single branch.
5 Whys AnalystCause: digs within one branch down to the real cause, the technique the SKILL.md itself names as a supplement.SKILL Pareto AnalystPriority: works out the 80/20 that the MECE skill only marks, with the split behind it.SKILLLooking at the problem differently
before the treeSplitting up is not the only route. Sometimes you first need to strip things back, or actually question the problem itself.
First Principles ThinkerAssumptions: strips back to what is really certain, where MECE sorts what is already on the table.SKILL Theory of Constraints AnalystLeverage: looks for the one constraint holding back the whole chain, instead of every branch at once.SKILLDeciding and pushback
around the treeA tree is not a decision. These two help work out what type of problem you have and where your analysis breaks.
Cynefin DeciderOrdering: first works out whether your problem can even be split up, or whether it is complex.SKILL Pre-Mortem AnalystRisk: lets the plan fail in advance, so you see which branch you overlooked.SKILL NLWriting down the answer
after the researchMinto also wrote about presenting the answer. There are separate skills for that.
Pyramid Principle WriterPresentation: the same author, but for the answer instead of the problem.SKILL SCQA Communication CoachOpening: the narrative form SCR borrows its first three letters from.SKILL NLFirst understand what skills are
the foundationNew to skills? These three explain the system before you start downloading.
What Claude skills areThe idea behind SKILL.md and why an instruction file does more than a prompt.BLOG NL Installing Claude skillsThe full installation route per environment, more detailed than the three steps above.BLOG NL Writing a SKILL.mdMaking a skill yourself, including the structure with refusals and output format.BLOG NLLooking further
the contextWhere this skill comes from and what else is out there.
The whole skill libraryAll 100 free skills in one place, sorted by topic.HUB NL AI and automationThe service behind it: from loose skills to working automation in your business.SRV AI trainingFor when your team wants to learn how to set this kind of work up itself.SRV NL Knowledge baseArticles on SEO, AI and online visibility, searchable.DOCFrequently asked questions
What does the MECE Problem Structure Coach skill cost?
Nothing. The skill is free, falls under the MIT licence, and you do not have to create an account or leave an email address. You download a 5.2 KB zip containing a folder and a single file, SKILL.md, and that is the complete skill. There is no paid version and no sales email follows.
Does this skill also work in Codex, Cursor or Gemini CLI?
Yes. SKILL.md has been an open standard since December 2025, so the same file also works in Codex, Cursor, Gemini CLI and other tools that follow the standard. In Codex you unzip it into .agents/skills/ in your project, or into ~/.agents/skills/ for all your projects; Codex has supported SKILL.md directly since the open standard of December 2025. Pasting the contents of SKILL.md into your AGENTS.md still works too. The instructions themselves are just readable text, so any AI assistant that accepts instruction files can handle it.
What exactly does MECE mean?
MECE stands for Mutually Exclusive, Collectively Exhaustive: the parts do not overlap and together cover a hundred per cent of the problem. Barbara Minto developed the principle in the 1960s at McKinsey and worked it out in The Pyramid Principle. Two dates are both correct and belong to different editions: in 1973 she self-published it as a series of booklets, and in 1987 the wide-release edition appeared from Pearson, the one the rest of our skill pages refer to. Overlap creates duplicated work and arguments about who owns what. Gaps create blind spots, because the real answer then sits in the branch nobody wrote down.
Does the skill invent figures or causes if I do not supply them?
No. Where an impact estimate belongs that you cannot back up, the skill writes [UNKNOWN] and names where that data can be found. It also does not point to a cause without evidence: a hypothesis is a guess you write down so you can disprove it, not a conclusion. Inventing figures, percentages, benchmarks and market data is the first point on the list of eight things the skill never does.
How deep and how wide can the problem tree get?
At most three levels deep and at most five branches per level. Above five branches it is no longer a structure but a list, and deeper than three levels the tree becomes unworkable in a conversation. The skill first splits the root question into two to five sub-questions and only splits further where that genuinely adds something.
When is MECE not the right model?
For problems where the problem itself is not yet settled, and for creative or design questions: diverging works better than splitting up there. Also for tasks under two hours, structuring is more expensive than just doing it. And with strong feedback between branches, such as a price that drives churn which in turn puts pressure on the price, a tree is a simplification. The skill then names that loop instead of cutting it away.
What does the skill need from me to be able to work?
Exactly what is happening in facts rather than interpretation, since when and whether it was gradual or sudden, which figures already exist and which can be obtained, what has already been tried and with what result, who decides and who can carry out the research, and what constraints apply in time, budget and people. If something is missing, the skill asks about at most two things at a time.
Structure is the start, not the answer
A good tree saves you weeks of investigating the wrong thing, but it does not deliver the research itself. If your problem sits in the corner of online visibility, the first branch is often quicker to test than you think: the free SEO scan shows in a few seconds where your site stands. And if you want to talk further about what AI can do for your business, from loose skills to full automation, we simply do that in a conversation.